(28) - Gain a 12% chance to instantly reload your clip when empty. Your one-handed melee weapons now do +30% damage. Here's what's currently known about the Perk system, as well as how to earn Perks and Perk Packs - packs of four randomized Perk cards. Duration refreshes with subsequent kills. Go have a lie down, Internet. : Your melee attacks ignore 75% of your target's armor. : Your explosives do +100% damage. Each hit in VATS has a chance to fill your Critical meter. Any info would be greatly appreciated, thanks. Your non-automatic rifles now do +10% damage. When you are on a team, gain 5% more experience. VATS now targets limbs. You’re probably here to find all the perk cards in the game, so here’s the grit of this guide – the full perk card list. : Your one-handed melee weapons now do +15% damage. All Power Armour parts and chassis weights are reduced by 25%. Blood Packs now satisfy thirst, no longer irradiate, and heal 100% more. 60% chance to find extra meat when you search an animal corpse. Every point of Strength adds +4 damage resistance (maximum of 80) (not compatible with power armour). Your rifles ignore 40% armour and have a 8% chance to stagger. All food satisfies hunger by an additional 75%. : Players you revive have +12 Action Point regen for 10 minutes. : Gain 60 damage resistance while firing a heavy gun. Your non-explosive heavy guns now do +10% damage. Best Minecraft shaders Your rifle attacks have 6% chance to cripple a limb. : When adventuring alone, take 15% less damage and gain 20% AP regen. All Power Armour parts and chassis weights are reduced by 75%. : Your running speed is increased by 20% when you have a pistol equipped. Teammates hit by your flame weapons regen health briefly (not the Molotov cocktail), Teammates hit by your flame weapons regen more health briefly (not the Molotov cocktail), Teammates hit by your flame weapons regen even more health briefly (not the Molotov cocktail). 60% chance to find extra ammo when you search an ammunition container. 80% chance to find extra aid chems when you search a chem container. Any kill in VATS has a 25% chance to restore AP to full. Stimpaks generate excessive, edible meat. So while “Gladiator Rank 1” costs one strength point to complete, “Gladiator rank 2” costs two points. Food in your inventory will spoil 30% slower than normal. You hear directional audio when in range of a Magazine. Food and drink weights are reduced by 60%. After that, you get Perk Card Packs every 5 levels. : Your one-handed melee weapons now do +10% damage. VATS can hit enemy body parts that are covered with slightly reduced accuracy. A mysterious saviour will frequently appear to revive you when you are downed. : Crafting workshop items now costs 50% fewer materials. Your target receives 5% more damage for 5 seconds after you attack. Gain +1 INT and +1 PER between the hours of 6:00pm and 6:00am. When crafting anything, there is 30% chance you'll double the results. This is perhaps the biggest change with how Fallout 76 plays compared to previous Fallout games, so we’ll now go into just want the cards do and how to obtain them. (Plans required): Melee weapons break 20% slower and you can craft Tier 2 melee weapons. Your attacks ignore 25% armour of any insect. Restore more of your team's hunger and thirst when you eat or drink. Rank 4: Punching attacks do +80% damage with a 20% chance to stagger your opponent. Repair any weapon to 200% its max condition. Fallout 76 lets you choose which perks you want via perk cards. (No Power Armor): Carry junk to gain up to 30 Damage and Energy Resistance. Gain 18% chance to deflect back some of an enemy's ranged damage. 25% pacify chance while aiming your gun at a creature below your level. 80% chance to find extra meat when you search an animal corpse. You can craft and disarm expert traps and craft expert turrets. Your Luck is increased by 2 while under the influence of alcohol. You can now craft crossbows, black powder guns, and more (plans are required). Your two-handed melee weapons deal 20% more damage. : Heavy Guns reload 20% faster. The negative effects of your mutations are reduced by 75%. Your shotguns gain a 10% stagger chance and a 6% chance to cripple a limb. VATS swaps targets on kill with +10% damage, then 20% damage to a second target. : Your punching attacks now do +20% damage. Best PC games The mysterious stranger appears often when using V.A.T.S. Comments are now closed. At each level players can choose cards to purchase from each of their SPECIAL traits. : RadAway removes twice as much radiation. : 80% chance to find extra first aid Chems when you "Search" a chem container. You can filter the list by using the search bar in each list, so do make sure you take advantage of the table tools. Drinking any liquid has a 30% reduced chance to cause disease. Guns break 75% more slowly and the repair cost is reduced. Punching attacks do +20% damage with a 5% chance to stagger your opponent. Sep 21 @ 3:24pm ... You scrap normal perk cards to get a currency. Workshop items are 30% cheaper to repair. Wot I Think: Pinball FX2 - Bethesda Pinball, A showcase of Bethesda's strengths and weaknesses, Wot I Think: Fallout 4 - Wasteland Workshop, The best game you missed in June 2020: The Almost Gone, Baldur's Gate 3 devs celebrate Christmas with a song about brainworms. Gain 10 damage and energy resistance (maximum 30) for each teammate excluding you. See a throwing arc when tossing grenades. Bandolier: Ballistic weapon ammo weighs 30/60/90% less. Your shotguns have even better accuracy and spread. Your ranged sneak attacks deal 2.3x normal damage. : Your explosives do +40% damage. : Gain 40 damage resistance while firing a heavy gun. For example, if you have two Rank 1 perk cards of the same name, they can be upgraded to Rank 2. Rank 4: Gain 40 damage and energy resistance while not wearing power armour. Your non-automatic rifles now do +20% damage. After assigning the S.P.E.C.I.A.L. Your non-automatic rifles now do +30% damage. : Stimpaks generate edible meat. Your melee sneak attacks do 2.3x normal damage. While wearing Power Armor, heavy guns gain much better accuracy and ignore 30% armour. Gain +2 INT and +2 PER between the hours of 6:00pm and 6:00am. Positive mutation effects are +25% stronger if teammates are mutated too. Your rifles have 5% more range and more accuracy while sighted. 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